Are they no longer happy with the deal they made in the time since? It's just weird to me that the head of Disney's gaming arm is allowing any room for interpretation here, at all. In my opinion, the killer line is that the deal "made sense at the time." He surely must know, having been trained by PR, how an answer like that leaves so much room for interpretation. Want to avoid being "overly exclusionary" to players? Then maybe don't sign a deal that makes a game "console exclusive" to millions upon millions of console players, Disney. You don't want the biggest console market for one of your mainstay IPs? I mean, then why mention that Xbox is third in the marketplace 'war' at all? Just talk about Microsoft's actual battleground: Xbox Game Pass. Instead, it kind of reads like blind self-reassurance. All the man had to say was that he loves Bethesda, he loves MachineGames, and he was pumped to see a gaming love letter to Indiana Jones release on Xbox. So, while this is 'PR speak' with the intent of convincing everybody all is well, I don't think I'm being too selective when I say Shoptaw's phrasing here is bizarre. Microsoft paying for Indiana Jones on Xbox consoles only is fine - not good, not bad, just a utilitarian fine. Deals like this are made frequently on Sony's end for titles like Deathloop, Final Fantasy XVI, GhostWire Tokyo, and so on. It's sad for the PS5 gamers, yes, but given we live in a world where exclusivity agreements factor into players' choice of ecosystem, it makes business sense to make these deals. but the statement makes weird reading for PS5 playersLet's just be clear: it's fine that Indiana Jones is skipping PS5. We felt like it's still going to reach a broad set of folks, and we felt, financially and strategically for the game, that made sense at the time.” Shoptaw said about the renegotiation: " Xbox still being one of the bigger marketplaces for games, we didn't feel like we were going to be overly exclusionary. Microsoft ultimately had to renegotiate the deal with Disney to make Indiana Jones exclusive to Xbox. Shoptaw initially comments on how Bethesda had "a really compelling vision for Indy," which we know from the Microsoft vs FTC deposition was made before Microsoft bought out Zenimax Games. Disney executive speaks on Indiana Jones adventure on Xbox.Speaking to Axios about the news that Bethesda's Indiana Jones game won't hit PS5 was Sean Shoptaw, Disney's head of gaming. The new Indiana Jones game from Wolfenstein studio MachineGames and Bethesda’s Todd Howard apparently has an amazing pitch, with Howard also wanting to get the game made for over a decade. It's not coming, but I'm guessing Disney isn't super happy about that choice. With Wolfeinstein’s focus on first-person gameplay and the Nazis, it’s possible MachineGames will step up their game in their transition to Indiana. MachineGames isn’t at all new to the scene, having developed the Wolfenstein series and, more recently, Deathloop. Just to be clear, keep Indiana Jones off of your slate of upcoming PS5 games. The Indiana Jones game is currently in its very early stages of development. Microsoft has promised to release Call of Duty on multiple platforms for years to come in a bid to secure regulatory approval, but that might not help if officials are still concerned about other exclusives.LEGO Indiana Jones 2: The Adventure Continues Disney Interactive Studios PlayStation 5 Kes Eylers-Stephenson We have an Indiana Jones December 2023 update, by which I mean we had just settled into life without the MachineGames-developed action-adventure game when a Disney executive made it weird. However, they don't look good - they suggest that some players are losing out on high-profile games that were previously destined for their console of choice. The revelations won't necessarily cement the FTC's effort to block Microsoft's purchase of Activision Blizzard. In 2021, Xbox chief Phil Spencer said Microsoft's control of ZeniMax would deliver "great exclusive games." Some titles still in progress at the time, such as Deathloop and Ghostwire: Tokyo, were still headed to PlayStation due to contractual obligations. Games like Starfield and Redfall are originals. Disney had a "ton of feedback" on the project that limited development time, and an Xbox exclusive would keep the game on track while providing a "degree of clarity," the Bethesda executive says. Indiana Jones was made an exclusive due to the nature of the Disney license, Hines claims.
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